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HOME Programming Programming Graphics Graphics Algorithms and Data Structures Algorithms and Data Structures
 
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  07-January-2012 
A master thesis about various 2D special effects, with example movies.



 
   
  07-January-2012 
A grid of intersection routines for various popular objects, pointing to resources in books and on the web.



 
   
  07-January-2012 
Bezier, B-spline, NURBS, and many other spline curves and surfaces with interactive 2D Java applets and VRML.



 
   
  07-January-2012 
A detailed development of a stereogram-generation algorithm is presented, complete with a ready-to-run Windows program to download and experiment with.



 
   
  07-January-2012 
Several unique algorithms for fast and optimal computations with integer numbers and graphics suitable for hardware implementation: dividing, square rooting, line drawing, ellipse drawing, Haiku plot routine.



 
   
  07-January-2012 
How to manipulate and use binary space partition (BSP) trees. Includes pseudocode and complexity analysis.



 
 7 - BSP Tree FAQ Browse Website open in new window
   
  07-January-2012 
How to manipulate and use binary space partition (BSP) trees.



 
 8 - Caffeine Owl Browse Website open in new window
   
  07-January-2012 
Introduction to cubic and quadratic Bezier curves.



 
   
  07-January-2012 
Research and recent papers on video-based capture of human movements. The main applications are feature animation, video games, and analyzing Movement Disorder



 
   
  07-January-2012 
Basic computations frequently needed in graphics.


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